Hi, I'm Yolie! I've been working as a pixel artist in the indie game industry for 2 years now. I am experienced in character art, environments, and animations. I recently finished working as one of the two lead pixel artist for the upcoming game, Sweet Dreams Alex. I've done pixel art for multiple other indie games such as: Soul Survivors, Advent of the Reaper, Chiki's Chase, and an unannounced game.
As for non-game occupations, I have also been hired to create pixel art for the popular band Beach Bunny and their Spotify Canvas video animations. In addition to that, I have an unannounced pixel art music video I drew and animated for a singer with over 8 million monthly Spotify listeners.
I genuinely have a huge love for pixel art and painting, and video games and anime are huge contributors that inspired me to pursue my passion as a career. Please feel free to contact me regarding new projects, as my current job on Sweet Dreams Alex is coming to a close since the game is almost complete.
Thanks for your interest in my work!
-Created over over 70+ pixel art assets for 6 unique in-game worlds consisting of different themes (scifi, ocean, playground, shopping mall, neighborhood, house)
--Largely consists of environmental decorations and structures
--Created 5 different ground tilesets for a spaceship, concrete streets, 2 shopping mall tile patterns, and snow
-Designed level end screen UI
-Animated 10+ visual effects and movements (enemy de-spawning, victory celebration effect, ocean creatures moving, robot walking, machines moving)
-Illustrated the game’s key art after providing 5 different thumbnails to decide on designs with the team. Worked while receiving feedback as I provided updates throughout the process.
-Drew 40+ pixel art illustrations for the world and level selection maps
-Communicates with team over a voice call every Monday, as well as daily chat messages to discuss the team updates
-Created 15 Steam marketing assets for the game’s store and library page
-Animates several character/enemy sprites and VFX
--Large variety of different characters: animals, monsters, humans
--VFX: explosions, poison clouds, magic blasts
-Created 3 different main characters’ portraits including happy expression variants and blinking animations
--In process of making each of their angry and sad expressions, as well as new characters
-Designed 5 different playable characters (each a different type of weapon class) and 1 non-playable character portrait
--Illustrated their full character sprites as well as speaking and blinking animations
-Provided illustration coloring for 4 different non-playable characters that each had 6-7 different poses